NEWS
Greetings, Admiral.
Our team is currently preparing new and diverse large-scale content for our Admirals in the near future.
As a token of appreciation to all our players, we would like to briefly inform you about the new content.
*Kindly understand that the following information is currently in preparation and changes may occur in the future depending on the internal schedule.*
1. Dark Zone
Most of the battles taking place in the game are from attacking Pirates/Nocturns in sectors, invading other player bases, etc.
Since these battles are mainly influenced by factors such as base location, base defense facilities, and Alliance status,
our team is aware of the current struggle of our players in regards to judging their own power capability.
To satisfy our power-driven Admirals, we will be releasing an exciting PVP content called "Dark Zone"
Our players may organize and prepare fleets for a 1v1 battle in Dark Zone.
Since the progress of the battle is in a form of a fleet-to-fleet battle, we expect our players to experience a different form of exciting content.
2. Council Conquest
With our previous event "Planet Takeover" the main objective was to inhabit planets.
However, in our new large-scale event called "Council Conquest" our players will be able to take control of their sector.
During this event, a respected Admiral will be appointed as the Chancellor of the Council.
As Chancellor, you exercise great power such as appointing officials and providing buffs within the sector.
In addition to this event, we're also preparing the "Noble Coin" which can be used to purchase items.
Taking control of the Council requires Admirals to enhance their Power Lv. and Alliance members to join forces.
This is a golden-time opportunity to strengthen bonds with fellow Alliance members and enjoy strategy and battle-planning content.
3. Balance Adjustments
Our team is constantly looking for ways to maintain a healthy gameplay environment
so that the game can improve to become something beyond a Play & Earn game.
Our goal is to find a balance between
slowly adjusting in-game rewards to secure the crypto value
while keeping the game fun to play.
For instance, we're reviewing if we can change/enhance Planet abilities or give a buff to the Cyrox Invasion event rewards
so that we can increase the overall gain as opposed to the loss.
We're also fully aware that for many Admirals, their primary interest is in Silthereum and its value.
We can assure you that we're monitoring its value with caution,
and that we will review the feedback that we get to come up with different measures for improvement.
We're also working on stabilizing our servers with bug fixes, feature improvements, and restricting accounts that violate our policies.
The Steam version is also in development, so we kindly ask for your patience.
The 8 Sectors that we started with now multiplied to become 40 Sectors, all thanks to everyone's interest in ROS.
Thank you again for all the support.
We hope that you'll keep following us in this journey, and we promise that we'll keep improving our services.
Thank you.